vek
Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.
See the wiki for an overview, FAQ, guides, and other info.
Release notes and breaking changes
Please see the relevant wiki page.
Compiling on no_std
Specify the vek
dependency in Cargo.toml
like so :
[]
= { = "0.10.0", = false, = ["libm"] }
Contributing
If you plan to work a pull request, please file an issue first so that we can agree on the best way to go and minimize the amount of wasted time. :)
CONTRIBUTORS
(See also authors
in Cargo.toml
!)
- Joshua Barretto (GitHub: @zesterer)
- Sunjay Varma (GitHub : @sunjay)
- Timo Kösters (GitHub : @timokoesters)
- Imbris (GitHub: @imberflur)
- Lukas Wirth (GitHub: @veykril)
- Martin Taibr (GitHub: @martin-t)
- Patiga (GitHub: @Patiga)